Computer science lesson plan
Class:3rd - Lesson:16 Basic Repeat Condition and Tools 2.

Purpose: Students will be learning more about loops. Students will learn to add instructions to existing loops, gather repeated code into loops, and recognize patterns that need to be looped. Programming will be easy after doing this lesson.

No. of Classes

Two or three classes (Teacher's decision).

Material Required

Code.org (curse A & B)

Curriculum Content
  • (5.3) Loop
  • (4.1) Direction
  • Prior knowledge

    Students should be familiar with the use of North / South / East / West directions.

    Exercise

    Exercise:1



    Solutions



  • Link to view the solution image.(Exercise 1)
  • Link to view the solution image.(Exercise 2)

  • Teacher Instruction
    1. It is very important to remember the lessons already taught before the class starts.
    2. It is good to use games like the ones mentioned below
    3. No Image

    4. This game that we created can be played by writing code in an alternative way to program code
    5. Sign in to the link for code.org previously